What actually happened in the FiveM and RedM ecosystem. Every report is built from our own scans of every public server, taken every 15 minutes.
Average players rose again and Brazil’s share climbed sharply; small, unusual spikes (and a few deep drops) redistributed activity across the network.
Average players jumped again on Saturday, a broad weekend rise led by concentrated server spikes and continued growth in Brazil, Thailand and Arabic locales.
FiveM eked out a small daily rise but remains below its recent seven‑day mean; the real story was a continued shift toward Portuguese‑language servers and a handful of sharp, local spikes.
Average players inched up for a second day yet stayed below the week’s mean; Brazil and a handful of regional servers drove most of the movement.
FiveM was essentially flat day‑over‑day; the story yesterday was a big Portuguese debut and sustained script adoption rather than a network‑wide move.
FiveM’s average fell for a second day, but an influx of new and returning Portuguese servers — and a bizarre spike at Risee — reshaped yesterday’s picture.
A four‑day run ended: average players dropped 14.4% and the day’s headlines came from a few extremely volatile small servers rather than a broad market move.
Two clear sustained adoption stories this week — esx_weather and esx_scoreboard — while a handful of utilities shrink and several new resources reach dozens of servers in their first week.
Average concurrency climbed, several Portuguese servers expanded their share — and a handful of large Portuguese communities disappeared from scans.
The platform climbed for a fourth day, hitting the largest peak seen in months as both large Brazilian roleplay servers and a clutch of unusually volatile small listings pushed totals higher.
FiveM’s average climbed to 169,415 as a third straight day of growth was driven by a handful of very unusual small‑server surges and steady gains in core resources.
Overall activity inched up for a second day, but yesterday’s swing was concentrated in a handful of tiny or newly arrived servers rather than a platform‑wide rebound.