What actually happened in the FiveM and RedM ecosystem. Every report is built from our own scans of every public server, taken every 15 minutes.
FiveM averaged 136298 players as the platform fell for a second day; one small Brazilian room has produced the most unusual change of the day while a weekend breakout server collapsed.
Average players matched the seven‑day mean, while LIGA DAS TROPAS extended its surge and prompt_sandy_corner recorded fast, sustained adoption.
Two libraries showed clear multi-day adoption this week while a set of familiar utilities drifted lower and a handful of new packs reached dozens of servers.
Average concurrency slipped but regional shares shifted sharply and several large Portuguese-language servers stopped appearing.
Average players rose again and the platform hit a seven‑day peak, while one Brazilian server exploded and two small scripts showed rapid adoption.
A pair of Miami‑based servers leapt from near‑zero activity into the mid‑three‑hundreds and helped extend a three‑day platform rebound.
Average players rose for a second day running but remain below the week’s mean, while en‑US and several regional rooms grabbed noticeably more share.
Average players inched up while a handful of regional rooms and two massive leaderboard jumps did the heavy lifting.
Average players slipped again and the overnight low hit a 37‑day trough; a mix of small migrations and volatile Thai rooms shaped the picture.
FiveM was essentially flat overall, but Paraisópolis Roleplay produced the day’s most unusual move while Brazil and Thailand continued to take a larger slice of activity.
Average players fell back after a short rebound, while a long-running script adoption streak (esx_lib) continued to gain ground.
One resource ran ahead with a week-long climb while a small set of familiar libs continued a slow, steady spread.