Portuguese surge and churn reshape the week
Average concurrency dipped slightly while pt-BR and th-TH shares climbed and several large newcomers arrived — even as a string of previously active servers disappeared.
Overall activity fell modestly: average concurrency was 153650, down 2.1% from the prior week, with a peak of 248279. The week’s story is not a single spike but shifting geography — pt-BR moved to 22.5% of players and th-TH to 12.3% while several high-attendance Portuguese servers appeared. Growth this week was concentrated: some servers showed multi-day lifts (one grew on 5/6 days), others jumped once and flatlined. Simultaneously a number of previously active servers stopped appearing from the map.
The week
Average concurrent players by day of week. Bars are scaled to the week's own range, not from zero.
The week closed with average concurrency at 153650 (previous week 156894, -2.1%) and a peak of 248279. Average servers online was 32693 and we saw 81561 distinct servers at some point during the seven days. The weekday shape is familiar — Mon–Thu sit around the mid-146k range (Mon 148070, Tue 146018, Wed 146463, Thu 147077), with Friday rising to 151034 and the weekend stronger still (Sat 166483, Sun 170269). Against that baseline the notable movement is geographic: pt-BR climbed to 22.5% of players (87209) from 15.8%, and th-TH rose to 12.3% (47654). Other locales that expanded share include ar-SA (10.0%) and fr-FR (8.7%). The distribution at week’s end still shows the familiar long tail: 269894 empty servers, 98276 with 1–10 players and 154 above 500. In short: global concurrency eased slightly, but language pockets shifted materially — the week isn’t defined by a single server spike, it’s defined by where players clustered and which new nodes reached real scale.
Who moved, and whether it held
This week’s meaningful movers are the ones that built and held presence across multiple days. CIDADE SANTA ROLEPLAY #WIPE ONTEM! (pt-BR) is the clearest example: average rose from 793 to 1200 (+407 / +51.4%) and it grew on 4/6 days with daily counts 1159→1189→1111→1174→1149→1227→1391 — a steady week-long lift rather than one isolated night. BYOU CITY | COMMUNITY ROLEPLAY (th-TH) is the headline percentage mover — avg 342 (prev 3), +339 — and it grew on 5/6 days, showing a sustained arrival pattern across its daily series 163→4→213→429→477→514→588. The Springs (en-US) moved from avg 32 to 294 (+262 / +810.6%) and also grew on 5/6 days with a clear ramp 167→226→303→332→263→373→392. Risee (pt-BR) leapt from 2 to 210 and grew on 4/6 days (daily 6→233→227→221→223→272→287), another rapid but multi-day gain. OKI TOWN @REBIRTHZVPS (th-TH) rose more modestly to avg 947 from 712 (+234) but its growth was concentrated (grew on 2/6 days and shows some flattening). Several established mid‑size servers posted respectable, shorter lifts — TMFRZ (avg 728), Arena (avg 574) and KUSH PVP (avg 619) all increased but only on one or two growth days. The lesson from the weekly shape: the most actionable growth is multi-day growth (4/6 or 5/6 days); single-night spikes are common but less persuasive. The sheet supplies the “grew on N/6 days” signal for each mover so owners can judge whether a gain is trajectory or a one-night event.
Grew over the week
The leaderboard
Rank movement this week is dramatic at the extremes. The biggest rank climbs are dominated by previously low-visibility servers moving into the ranked list: AVANTI ROLEPLAY moved to rank 553 (was 32059, up 31506); SAKURA TOWN CLASSIC to rank 644 (was 31016, up 30372); and 「 Prava ★ 」 to rank 477 (was 30640, up 30163). These jumps reflect servers that established enough continuous presence to break onto the board during the seven-day window. On the other side, large falls include Seven Glory Roleplay (rank 32604, was 3116, down 29488) and Code-Crafter built with Qbox Project (rank 31510, was 2534, down 28976). Rank falls are not always total disappearance — some are steep drops from previously high placement — but they matter because they remove visible discovery paths for players. Several rank climbers show modest average concurrency (the listed averages are in the low tens to low hundreds), indicating that consistent, small audiences repeated across days can lift a server’s rank dramatically. Between both directions the leaderboard this week is about movement from near-invisibility into discoverability, and the inverse: previously visible servers losing the steady presence that placed them higher in the previous close.
Climbed
| Server | Rank | Week before | Climb |
|---|---|---|---|
| #553 | #32,059 | ↑ 31,506 | |
Arrivals and departures
Churn is the clearest business risk this week: substantial newcomers arrived and some previously active servers vanished. On the arrivals side, a set of first-seen servers sustained audience across multiple days — LIGA DAS TROPAS —> .gg/ligadastropas (first seen 2026-09-16, present 5/7 days, avg 1101, peak 2019), 😈𝐒𝐏𝐀𝐂𝐄 𝐑𝐏 FACS LIVRES 😈 YODA (first seen 2026-09-15, present 6/7 days, avg 811, peak 1254), 💚 META CITY ➺ 5 Anos de História 💚 (first seen 2026-09-15, present 6/7 days, avg 555, peak 1368) and DALLAS ROLEPLAY ^WL FECHADA (first seen 2026-09-15, present 6/7 days, avg 518, peak 1041). Those are not ephemeral one-night appearances — they reached four-figure peaks or maintained three- to four‑hundred averages across several days. Counterbalancing that arrival list is the WENT DARK set: servers that had real players and then stopped appearing. Notable entries include LIGA DAS TROPAS —> .gg/ligadastropas SALA 1 (last seen 2026-09-16, was averaging 1025), 😈𝐒𝐏𝐀𝐂𝐄 𝐑𝐏 FACS LIVRES 😈 YODA (last seen 2026-09-15, was averaging 818), TROY CITY | COMMUNITY ROLEPLAY (last seen 2026-09-17, was averaging 542) and مدينة الـ90 (last seen 2026-09-15, was averaging 463). In short: the week produced both high‑attendance newcomers that survived the seven days and a set of previously active servers that disappeared from the crawl — a churn pattern operators should treat as material.
New servers that survived the week
| Server | First seen | Days present | Avg. players |
|---|---|---|---|
What to watch
For server owners the actionable signal is how many growth days a server shows, not the peak. Confirm a trajectory next week by checking whether the multi-day growers (CIDADE SANTA ROLEPLAY, BYOU CITY, The Springs, Risee) continue to 'grow on 4/6 days' or 'grew on 5/6 days' patterns; sustained presence across weekday and weekend is what converts a spike into a trend. Watch the new Portuguese entrants — several reached four-figure peaks and raised pt-BR to 22.5% of players; if they remain visible next week the language balance has shifted, if they evaporate the move will prove transient. Equally important: track servers on the WENT DARK list (TROY CITY and others) to see if they return under a different host/name or remain absent — that disappearance removes sizeable player pools from discovery paths. Finally, use weekday shape as a check: a genuine trajectory should show elevated midweek averages as well as weekend strength (weekend sat/sun were 166483/170269). If gains concentrate only on one night — even a big one — treat them as provisional until mirrored across additional days.
What to take away
- Average concurrency was 153650, down 2.1% versus the previous week.
- pt-BR share rose to 22.5%, and th-TH reached 12.3% of players.
- Several newcomers registered large, sustained audiences — LIGA DAS TROPAS (avg 1101) and SPACE RP (avg 811) among them.
- CIDADE SANTA ROLEPLAY increased from avg 793 to 1200 and grew on 4/6 days, a genuinely sustained lift.
- TROY CITY dropped from an avg 565 last week to 0 this week and is no longer visible.
- Weekend activity remained stronger than weekdays (Sat 166483, Sun 170269 vs midweek ~146k).