Brazil and Thailand drive a bunched week; a few big rises actually held
Average players nudged up 1.4% while a small number of servers posted sustained gains and a separate set vanished after brief runs.
The network finished the week with 148,796 average concurrent players, up 1.4% from the prior week, and a higher weekend peak (Sat 160,566; Sun 165,333). Most activity remained concentrated in Brazilian and Thai locales, which together rose their share of players. What mattered this week was not the biggest single spikes but which newcomers and risers maintained traffic across multiple days.
The week
Average concurrent players by day of week. Bars are scaled to the week's own range, not from zero.
The week closed with 148,796 average concurrent players (previous week 146,793, +1.4%), a peak of 244,869 and 33,096 servers online on average. Distinct servers seen at any point across the seven days numbered 84,344. Weekday averages climbed steadily through Thursday and were noticeably higher over the weekend (Mon 138,911 → Sun 165,333), so the usual weekend lift was present and produced the week’s peak. Server size at week close remained heavily skewed toward very small or empty listings: the fact sheet records 279,443 empty slots and 107,104 servers in the 1–10 bracket, with only 67 servers above 500 players.
The week’s story is in shape more than scale. A handful of servers moved from fringe to mid-tier and kept elevated numbers across several days; those are the entries worth watching because their growth appears to be a trajectory rather than a single-night spike. At the same time, the sheet shows several servers that carried hundreds of players earlier in the week and then stopped appearing entirely — a type of churn a single daily snapshot cannot reveal. Regional composition shifted: pt-BR rose to 19.6% of players and th-TH to 12.5%, both higher than the previous week, pushing Portuguese- and Thai-speaking servers to the foreground of this week’s movement. Overall the market nudged upward, but the meaningful signals are concentrated in a relatively small set of movers and in the list of servers that went dark mid-week.
Who moved, and whether it held
The most consequential gains this week are defined by whether they held across multiple days. Boost Boost [th-TH] rose from a prior-week average of 39 to 559 this week (+520) and "grew on 3/6 days"; its daily series (447→569→583→573→566→611→565) shows sustained, high activity across the full seven-day trace rather than a single spike. That pattern makes Boost Boost one of the clearest examples of a true upward trajectory this week.
NEON ATO 3 [pt-BR] is another clean trajectory: previous-week average 1, this week 399 (+398), with growth on 4/6 days and a daily run that ramps early in the week and then sustains (9→381→420→463→505→496→473). Because NEON ATO’s lift appears on more of the measured days it fits the "stuck" category better than one-off surges.
By contrast Shield Fake-Players Preview!! ... [pt-BR] shows a single dramatic appearance in the daily trace (0→1088) and is recorded as having "grew on 1/6 days." Its weekly average rose (to 408 from 46) but the daily pattern matches what the sheet labels a one-night spike; that is, a large headline number driven by a single measurement rather than sustained uptake. I will call attention to this distinction repeatedly: there were strong raw increases that did not pass the persistence test.
Other notable multi-day risers include 😈𝐒𝐏𝐀𝐂𝐄 𝐑𝐏 FACS LIVRES 😈 YODA (avg 526, grew on 4/6 days) and Love Story | Whitelisted (avg 452, grew on 4/6 days). Both show daily series clustered at elevated levels rather than single outliers. On the losing side, SKY CITY [th-TH] dropped from 509 to 48 (-461) despite brief mid-week lifts and has a jagged daily trace (15→2→3→130→123→23→2) that looks unstable. A group of servers fell to effectively zero averages this week (مدينة الـ90, default FXServer, Rewind ⊁ 「 Discord.gg/re 」) and are recorded as having grown on 0/6 days.
In short: a handful of rises actually held, several large raw increases were one-night events, and the most important declines are the servers that slid toward zero activity across the week.
The leaderboard
Rank movement was extreme and concentrated. Unity Reborn led climbs in positional terms, finishing at rank 529 after rising 30,544 places (was 31,073); its listed average is 52 players. KUALA ELITE ROLEPLAY and Erfurt Roleplay produced similarly large rank jumps (up 29,929 and up 29,498 respectively), each moving from deep out-of-view positions into the higher ranks. These climbs are consistent with the week’s pattern of previously small or offline servers suddenly appearing with measurable player counts and occupying much higher positions in the global ranking.
On the downside, a matching set of servers fell tens of thousands of positions. Nice City CFW slid from a prior close of 2,465 to rank 32,245 (down 29,780) with an average of 24 players; SOI21 × TG Developer and #PGUN YENİ SEZON 2 followed similar trajectories, each losing nearly thirty thousand places. Several of the largest falls correspond to servers that the fact sheet also lists under the week’s shrinks and went-dark lists (for example default FXServer appears among big fallers). These paired large climbs and drops are a reminder that rank movement this week was driven less by small fluctuations at the very top of the market and more by large entries and exits further down the list.
For community managers the important point is the volatility: tens-of-thousands-of-places moves are visible on both sides of the table, but they often reflect servers entering or leaving the dataset rather than incremental popularity shifts among stable mid- or top-tier servers.
Climbed
| Server | Rank | Week before | Climb |
|---|---|---|---|
Arrivals and departures
Churn this week is notable on both entry and exit. The sheet lists ten "New servers that SURVIVED the week," including WIP TOWN | @RebirthzVPS (first seen 2026-05-12, present 6/7 days, avg 431, peak 1,158), 4KING SOCUTE (first seen 2026-05-12, present 6/7 days, avg 424) and default FXServer (first seen 2026-05-12, present 6/7 days, avg 298). Several of these new arrivals are mid-sized by week standards (peaks in the hundreds) and were still present on the last day according to the survivor list.
At the same time the "WENT DARK" roster contains multiple servers that had real traffic earlier in May and then stopped appearing. Examples: WIP TOWN | @RebirthzVPS is listed as "last seen 2026-05-12, was averaging 431 players," โฟร์คิง น่ารักมาก last seen 2026-05-12 (averaging 400), REVOADA RJ — WIPOU HOJE 12-05 last seen 2026-05-12 (averaging 314), and Hype Roleplayㅤㅤㅤㅤㅤㅤ last seen 2026-05-12 (averaging 252). Several other servers with earlier-week averages (ProdigyRP Public at 180, Soul Roleplay at 177, CENTRAL RP at 168) also drop from the dataset mid-week.
The fact sheet therefore records a high turnover rate: multiple servers that appear to have established several-hundred-player audiences either survive through the final day or are already gone by mid-week. The sheet contains apparent name overlaps and close timestamps (for example entries that look like variants of the same name appear in both the new-survivors list and the went-dark list), which suggests some of this churn may be driven by rapidly changing server names or dataset deduplication rather than purely organic growth or closure. Regardless, the week shows meaningful net churn concentrated in the mid-tier range.
What to watch
For server owners: the cleanest signal this week is persistence. Servers that grew on multiple days (for example NEON ATO 3 and the Thai Boost Boost) produced a week-long elevated footprint; if those servers repeat a multi-day rise next week they are likely on a stable growth path. Watch the "grew on N/6 days" metric: growth that registers on four or more days is far more meaningful than a single-day spike.
Conversely, treat one-night explosions skeptically. Shield Fake-Players Preview!! and similar single-day jumps produced big averages but their daily trace and the "grew on 1/6 days" flag mark them as ephemeral. Confirmation for a genuine rise will look like a sustained spike across weekdays and a stable or improving position in the leaderboard list rather than a single measurement that inflates the weekly average.
Finally, churn matters. Several servers that carried hundreds of players vanished mid-week; that loss is the sort of structural change that reshapes local competition. If you manage a server in a crowded locale (pt-BR, th-TH) monitor nearby name variants and last-seen timestamps on the first day of a surge — the field moves fast and a competitor dropping out can matter as much as a new entrant gaining traction. The items to watch into next week: whether NEON ATO 3 and Boost Boost keep their multi-day gains, whether the single-night spikes repeat or fade, and whether the went-dark entries reappear under variant names or remain absent.
What to take away
- Average concurrency rose to 148,796 (+1.4%) with a peak of 244,869.
- pt-BR and th-TH increased their player shares and together make up the largest regional growth.
- A small group of new or previously small servers — notably Boost Boost and NEON ATO 3 — produced large multi-day increases.
- Several servers that briefly showed hundreds of players vanished during the seven days and are listed as last seen mid-week.
- Rank movement was extreme: multiple servers climbed tens of thousands of positions while a matching set dropped out of the rankings.